PM1D System Software V2.05
Fixed Bugs
- Fixed a problem in which a scene would not be recalled properly when the last event of the TC EVENT list was executed and then was returned to the first, and the duration between the first and the last event was one hour or less.
- Fixed a problem in which the CS1D and the DSP1D would recall a different scene when the user recalls a scene with a function other than TC EVENT, after the last event in the TC EVENT list was executed.
- Fixed a problem in which the CS1D and the DSP1D would have a different scene status when the engine was switched after recalling a scene with the TC EVENT function in Mirror mode.
- Fixed a problem in which the setting would not be stored when clicking the [APPLY EDIT] button after REV TIME was edited for a library in which either "REV-X Hall," "REV-X Room" or "REV-X Plate" was stored as the effect type in the PM1D Manager effect library pop-up window.
- Fixed a problem in which the setting would not be recalled when clicking the [RECALL] button after REV TIME was edited for a library in which either "REV-X Hall," "REV-X Room" or "REV-X Plate" was stored as the effect type in the PM1D Manager effect library pop-up window.
- Fixed a problem in which the REV TIME would not change when editing ROOMSIZE for a library in which either "REV-X Hall," "REV-X Room" or "REV-X Plate" was stored as the effect type in the PM1D Manager effect library pop-up window.
- Fixed a problem in which the variable range value below the REV TIME knob would not be shown properly when a library was opened in which either "REV-X Hall," "REV-X Room" or "REV-X Plate" was stored as the effect type on the PM1D Manager effect library pop-up window.
- Fixed a problem in which PM1D Manager in the online condition with the console or the engine would go offline when another PM1D Manager tried to go online with the console or the engine that was not connected online.

PM1D System Software V2.03
Fixed Bugs
- The Effect parameters were not updated when a certain number of VCM Effects were used.
- Direct Output Level was approximately 6dB lower.
- MIX SEND ON/OFF setting for the paired input channels was not linked.
- Only COMP setting for the output channels was not set to Safe or Recalled even if it was set to Recall Safe or Selective Recall with PM1D Manager.
- DSP1D was not set even if the setup information was loaded on the system configured with only PM1D Manager and DSP1D(-EX).
- An unintended display was assigned if Bookmark data for User Define created on the V1 system (no screen assigned) was loaded into the V2 system.
- Once CONTROL I/O signal from DSP1D [OUT] to CS1D [IN] stopped in a condition where CS1D and DSP1D(-EX) operated normally, PM1D Manager was not able to control DSP1D.

PM1D System Software V2.02
Fixed Bugs
- The appropriate function name was not displayed when selecting ENGINE B SELECT on the PM1D Manager GPI screen.
- MIDI Rx became off by storing with Console1 in Dual Console mode.
- A +48V button display was not updated even if the user operated a +48V button on the CH VIEW screen. (Only with an LMY4-LMF card)
- It was changed to enable the user to operate INC/DEC Recall using USER DEFINE and GPI while a popup window for engine switch was shown.
- When connecting DIO8 of which PORT B SELECT switch was set to "1-4" to two PM1D systems, and when Console, Engine and DIO8 was started up in that order on the system with DIO8 output B connector being connected, the Gain setting was cleared.
- Time on the popup window was not sometimes shown properly if it took more than 9 minutes to paste after executing Global Paste operation.
- Gain Adjustment function did not work properly by recalling a scene when Selective Recall Bypass was on.
- When two systems were connected via Engine Cascade, Fader View screen for one system was not updated in real time by operating DCA Mute on the other system.

PM1D System Software V2.01
Fixed Bugs
"Automatic gain adjustment" is the function which compensates the gain increase by attenuation. When you shared AI8 unit from two PM1D systems, and connection between DSP1D's "UNIT 1" input port and AI8's output port which set as slave were made, the function did not work correctly.
Improvements
- When you executed the Auto Setup function in the INPUT PATCH page, the INSERT PATCH of Output Channels was initialized at the same time. This means that the GEQ's INSERT PATCH of Output Channels is removed and the audio stops when you execute the Auto Setup function after you recall the new preset scenes 00.0-00.9. Therefore, we have modified the software so that only the Input Channel might be patched automatically and the INSERT PATCH of Output Channels might not change.
- When you removed the GEQ's INSERT PATCH of Input Channels or Output channels after you inserted the GEQ into Input Channels or Output Channels, the INSERT button remained ON. Consequently, the audio stopped. Therefore, we have modified the software so that the INSERT button might become OFF and the audio might not stop in this condition.
